Collection: LIVR
A downloadable project
LIVR is a place where boundaries are pushed. Much of my time there was spent in research and development (R&D) around virtual reality (VR) and augmented reality (AR).
My Role
- Technical Executive (2023)
leading R&D initiatives in immersive technologies
Key Accomplishments
Lead technical feasibility studies across multiple XR (eXtended Reality) technologies such as PC VR, mobile VR, and mobile AR experiences.
Developed proof-of-concept prototypes using industry-standard engines:
- Unreal Engine
- Unity
- NVIDIA Omniverse
Built and continuously updated reusable development frameworks to accelerate prototyping in Unity C# and Unreal Engine C++
Collaborated closely with leadership to:
- Evaluate emerging technologies
- Define technical roadmaps
- Create compelling vertical slice demos
- Guide strategic development decisions
Created comprehensive documentation while simultaneously running projects to ensure the full team is knowledgeable and well-directed
Updated | 22 days ago |
Status | Released |
Category | Other |
Author | Joshua Simpson |