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Hello! I'm Josh, a versatile Game Programmer with a solid grounding in both Unreal Engine (C++) and Unity (C#), showcased through nearly two years of professional experience in the gaming industry. I’m a big believer in continuous personal development, and I am currently diving deeper into Unreal Engine C++ and AI through personal projects and online courses.
Technical Executive at LIVR Studios and previous Primary Unity Developer at AVimmerse. Explored cutting-edge technologies, such as networking solutions, NLP AI voice integration, and XR stacks.
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A collection of my prototypes, smaller-scale games, and alternative projects from across various genres...